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3DBB: Reimagined

3DBB: Reimagined

A Roblox experience owned by SoftBlox Studios..

Fighting & PvPENUndertaleBoss BattlesFighting

Description (written by the developer; not a statement by this register)

Fight Your Favourite Undertale Bosses. [--------------------------------------------] Shutdown = Update / Fixes / Small Changes / Balance Changes / Etc. [--------------------------------------------------] This is a fangame of the original Undertale 3D Boss Battles and has no official affiliation with the original developers. Credits are listed below. [-------------------Credits-------------------------] Created By: SoftBlox Studio Team. Creator of Undertale 3D Boss Battles: Bowtiedpony & TenkyuuComeAgain Tags: #Undertale, #Underfell, #RPG, #Fighting, #SansAU, #Action.

Last updated by the developer 26 Jul 2026, 02:13 UTC.

0
playing (measured 10 Aug 2026, 19:46 UTC)
164,802
lifetime visits
58%
liked (378 👍 / 271 👎)
1,356
favourites (8.2 per 1k visits)
7 February 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:460first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Defeated Dummy · progression7,081 · 1.7% win
Bought Toy Knife! · collection6,919 · 0.90% win
Defeated Classic Sans. · progression6,014 · 6.9% win
Defeated the Fell Dummy · progression4,165 · 3.5% win
Defeated Underfell Asgore. · progression2,981 · 2.6% win
Bought Frying Pan · collection2,779 · 3.5% win
Bought Trident. · collection2,740 · 2.6% win
Defeated Tem Trials. · progression2,665 · 1.7% win
Defeated Fell Sans. · progression2,549 · 3.5% win
Bought Worn Dagger · collection2,504 · 1.7% win
Defeated Tem Trials Solo. · progression2,053 · 3.5% win
Bought Chara's Knife · collection1,953 · 1.7% win
One Of All · other1,822 · 3.5% win
Memories. · other1,765 · 4.3% win
Defeated Green Man. · progression1,718 · 0.90% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

585958.515 August 2026 — 59 % liked25 August 2026 — 59 % liked4 September 2026 — 59 % liked14 September 2026 — 59 % liked24 September 2026 — 58 % liked4 October 2026 — 59 % liked14 October 2026 — 58 % liked15 August 202614 October 2026
7 measurements spanning 60 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–59 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Oct 2026, 10:4958-1
4 Oct 2026, 10:4859+1
24 Sept 2026, 10:4758-1
14 Sept 2026, 08:1659no change
4 Sept 2026, 08:0859no change
25 Aug 2026, 06:3159no change
15 Aug 2026, 06:3059first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.