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[🦑 SEASON 3] Monkey Bars

[🦑 SEASON 3] Monkey Bars

A Roblox experience owned by Noob Gamers Nation.

ObbyENSquid GameObbyMini-games

Description (written by the developer; not a statement by this register)

Welcome! This is a predicted game inspired by Squid Game [Season 3] The game is in Beta. ⭐ UPDATE 2.2 ⭐ - FREE Private Server! - Catalog Shop and Avatar Editor! (Items you buy are wearable in any game!) - Bugs Fixed 🎮 How to Play: 🦥 Click to Swing from bar to bar without falling! Reach the end within time. 👍⭐ Enjoying the game? Hit that like and favorite button to see more updates! tags: Survival, squid game 3, Squid game survival game, Mingle, Pentathlon, Dalgona, Red Light, Green Light, Inspired By: Shrimp Game, Squid Game X

Last updated by the developer 30 Jun 2025, 21:17 UTC.

0
playing (measured 10 Aug 2026, 18:34 UTC)
18,082
lifetime visits
81%
liked (29 👍 / 7 👎)
2,657
favourites (146.9 per 1k visits)
7 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
1,999 R$
VIP
400 R$
Extra Life
380 R$
Hybrid Coil
250 R$
More Speed
180 R$
BoomBox
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Season 3 Player! · other10,814 · 0.00% win
First Win! · progression150 · 0.00% win
5 Wins! · progression9 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.