Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[UPD] 🏋️Prison Hustle

[UPD] 🏋️Prison Hustle

A Roblox experience owned by The One Game.

RoleplayENprisonescapeworkout

[UPD] 🏋️Prison Hustle is a roleplay experience created on 2025-02-08. It has accumulated 29,308,865 lifetime visits and 45,980 favorites. Currently, 72 users are playing. The game holds a 96% like percentage. The description outlines gameplay involving training and escape planning.

Description (written by the developer; not a statement by this register)

Welcome to Prison Hustle🏋️ Ready to pump iron and plot your grand escape? How to Play: 🏋️Train Hard🏋️ 🏃Plan Your Escape🏃 👮Stay Sharp👮 Think you have what it takes to bust out? Time to show what you're made of! Like our game and join our group please!

Last updated by the developer 23 Feb 2026, 10:26 UTC.

72
playing (measured 10 Aug 2026, 15:07 UTC)
29,308,865
lifetime visits
96%
liked (39,384 👍 / 1,738 👎)
46,953
favourites (1.6 per 1k visits)
8 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:0765first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Cop Coach Forever
1,249 R$
+2 Coach Slot
999 R$
Ujiro Coach Forever
499 R$
+1 Coach Slot
399 R$
3x Crate Roll
299 R$
2x Training speed
99 R$
Starter Bundle
99 R$
Backpack Capacity +50
99 R$
2x Strength Gain
59 R$
Backpack Capacity +30
49 R$
Fast Crate Open
49 R$
Backpack Capacity +20
39 R$
Backpack Capacity +15
29 R$
Backpack Capacity +10
19 R$
3 Robux Pack
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome9,670,500 · 100.0% win
The Hatch · other3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9623 August 2026 — 96 % liked2 September 2026 — 96 % liked12 September 2026 — 96 % liked22 September 2026 — 96 % liked2 October 2026 — 96 % liked12 October 2026 — 96 % liked22 October 2026 — 96 % liked23 August 202622 October 2026
7 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 16:0096no change
12 Oct 2026, 15:5396no change
2 Oct 2026, 15:5296no change
22 Sept 2026, 15:5196no change
12 Sept 2026, 15:4996no change
2 Sept 2026, 15:4796no change
23 Aug 2026, 15:3496first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.