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🌊 Baha Tower πŸŒŠπŸƒβ€β™‚οΈ

🌊 Baha Tower πŸŒŠπŸƒβ€β™‚οΈ

A Roblox experience owned by kirt Studio.

ObbyENflood survivalobbyFilipino culture

Baha Tower is an obby experience created on 2025-02-08. It has recorded 6,178,646 lifetime visits and 6,836 favorites. The current player count is zero. The game holds a 54% like percentage. It features flood-themed obstacle mechanics.

Description (written by the developer; not a statement by this register)

Baha[banjir] Tower πŸŒŠπŸƒβ€β™‚οΈ Can you conquer the ultimate flood challenge? In Baha Tower, every random second, a baha (flood) will rise, testing your speed, skill, and survival instincts! Jump, climb, and navigate through tricky obstacles to reach the top before the water engulfs you. Only the best can survive until the end do you have what it takes? πŸ† Survive the flood & win 🌊 Random rising water makes every game different πŸŒ€ Exciting and challenging obby mechanics πŸ‡΅πŸ‡­ Inspired by Filipino flood games Join the challenge now and prove you're the ultimate survivor in Baha[banjir] Tower!

Last updated by the developer 15 Jul 2026, 22:19 UTC.

0
playing (measured 10 Aug 2026, 14:52 UTC)
6,178,646
lifetime visits
54%
liked (1,312 πŸ‘ / 1,139 πŸ‘Ž)
6,963
favourites (1.1 per 1k visits)
8 February 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Permanent Banana Peel
100 R$
Permanent Push
100 R$
Permanent Speed Coil
45 R$
Permanent Gravity Coil
45 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Finish the tower! Β· progression5,983 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5413 August 2026 β€” 54 % liked22 September 2026 β€” 54 % liked12 October 2026 β€” 54 % liked13 August 202612 October 2026
3 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 53–55 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
12 Oct 2026, 23:5354no change
22 Sept 2026, 23:5154no change
13 Aug 2026, 23:4854first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.