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Winky's Playhouse [BETA]

Winky's Playhouse [BETA]

A Roblox experience owned by Hxppy Games.

HorrorENhorrorescape roompuzzle

Description (written by the developer; not a statement by this register)

Trapped inside the eerie, abandoned Winky's Playhouse, you must solve twisted puzzles and find hidden keys to escape its endless maze. The factory, once a place of joy, is now a dark, labyrinth nightmare, with rusted machinery and broken toys lurking in every corner. Wander through its haunted halls, uncovering cryptic clues and unlocking doors, but beware: something sinister is always watching. Night Light, a broken sleep plush, haunts your every step, and the deeper you go, the more toys/monsters you discover and the more the factory's terrifying secrets come to life. Although only chapter 1 is out now. Chapter 2 is on its way soon, ready to deliver more Winky's Playhouse lore and horrifying secrets. Can you escape before Winky traps you forever, or will you become another lost employee in the never-ending nightmare? Join Hxppy Games: https://www.roblox.com/communities/9341145/Hxppy-Games#!/about

Last updated by the developer 8 Mar 2025, 21:42 UTC.

0
playing (measured 13 Aug 2026, 02:38 UTC)
300
lifetime visits
100%
liked (5 👍 / 0 👎)
4
favourites (13.3 per 1k visits)
8 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 02:380first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Complete Chapter 1! · progression0 · 0.00% win
Welcome! · welcome0 · 0.00% win
Chapter 1 secret ending. · secret0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.