My Tiny Plushies [Mobile!]
A Roblox experience owned by My Tiny Studios.
SimulatorENstore simulatorcustomizationbeta
Description (written by the developer; not a statement by this register)
🧸 My Tiny Plushies: Store Simulator ʕ•ܫ•ʔ [PLEASE READ FORUMS! THIS IS FOR TESTING, DO NOT PLAY IF YOU ARE NOT COMFORTABLE WITH BUGGY GAMEPLAY! This is an BETA build, there will be bugs, changes, and is not the finish product. It will be free for beta release!!] Welcome to My Tiny Plushies, the store simulator where YOU design and sell your very own plushies .ᐟ.ᐟ 🧵 Make Custom Plushies Mix and match parts, colors, faces, and accessories to make your custom plushies from the cutest mystery boxes! 🏪 Decorate Your Store Design your dream plushie shop from the ground up. Level up, decorate, and make it the cutest spot in My Tiny World! 💰 Sell Plushies Sell your unique plushies to happy customers, earn money, and unlock even more plushie parts and stylish furniture! Like & Join the group for more updates .ᐟ.ᐟ 🧵 Shoutout to the following developers who made this game come to life; sumlevibes(ui artist), zacherycds(co-owner), devkeizy(plushie bases) many more! 🧵
Last updated by the developer 19 Jun 2026, 00:42 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 02:16 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 14:22 | 73 | no change |
| 15 Aug 2026, 14:06 | 73 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.