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100 Players Color Maze

100 Players Color Maze

A Roblox experience owned by Punchline Team.

AdventureENmazeco-opobstacle course

100 Players Color Maze is an adventure experience created on 2025-02-09. It has accumulated 20,060,229 lifetime visits and 12,954 favorites. Currently, 57 users are playing. The game holds an 80% like percentage.

Description (written by the developer; not a statement by this register)

Try to escape from the Color Maze! You need to go through 5 color monsters, find all keys and overcome all obstacles! Unlock the Drone and help others find the right way! Buy weapons to defeat monsters! Play with your friends and find out who will escape of the maze faster! If you enjoy this game, please leave a like and support the game! Good luck!

Last updated by the developer 31 Jul 2026, 14:52 UTC.

57
playing (measured 10 Aug 2026, 14:00 UTC)
20,060,229
lifetime visits
80%
liked (9,295 👍 / 2,284 👎)
13,167
favourites (0.7 per 1k visits)
9 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0041first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Nuke Launcher
999 R$
All Morphs
499 R$
Mega Drone
399 R$
Bloopa
249 R$
Minigun
249 R$
Spidy
249 R$
Plushmer
249 R$
Linny
249 R$
Sigma Boy
249 R$
Freeze Gun
199 R$
Flamethrower
149 R$
Entity Radar
99 R$
AK-47
99 R$
Coin Radar
99 R$
Pistol
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome9,919,621 · 100.0% win
You Win! · progression8,616 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8013 August 2026 — 80 % liked23 August 2026 — 80 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 16:4680no change
13 Aug 2026, 16:3680first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.