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Climb for ADMIN 👑

Climb for ADMIN 👑

A Roblox experience owned by 100 Player Studio.

ObbyENclimbingadmin commandsengagement bait

Climb for ADMIN 👑 is an obby experience created on 2025-02-09. It has recorded 16,318,305 lifetime visits and 1,954,814 favorites. The current player count is 5. The like percentage stands at 48.

Description (written by the developer; not a statement by this register)

CLIMB For ADMIN 👑 👍 NEW ADMIN COMMANDS AT 2K LIKES! 👍 Thumbs up if you enjoyed the game! 👍 ⭐ Favorite if you really enjoyed the game! ⭐ 🎉 Finish for FREE ADMIN! 🎉

Last updated by the developer 29 Apr 2026, 05:57 UTC.

5
playing (measured 10 Aug 2026, 16:37 UTC)
16,318,305
lifetime visits
48%
liked (5,427 👍 / 5,928 👎)
1,955,327
favourites (119.8 per 1k visits)
9 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:373first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

OP Admin
49 R$
FLY CARPET [OP]
19 R$
Auto Climb [OP]
9 R$
Speed Coil
3 R$
Gravity Coil
3 R$
Sprint [OP]
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome10,743,893 · 100.0% win
WINNER! · other5,409,344 · 84.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

4813 August 2026 — 48 % liked23 August 2026 — 48 % liked2 September 2026 — 48 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 47–49 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 17:5048no change
23 Aug 2026, 17:3148no change
13 Aug 2026, 17:2248first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.