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DEAD RAILS SQUID GAME

DEAD RAILS SQUID GAME

A Roblox experience owned by pixelFrontiers.

HorrorENhorrorsurvivalzombie

Description (written by the developer; not a statement by this register)

LETS GOOO

Last updated by the developer 23 Jul 2026, 01:04 UTC.

0
playing (measured 12 Aug 2026, 23:45 UTC)
184,053
lifetime visits
47%
liked (38 👍 / 43 👎)
244
favourites (1.3 per 1k visits)
9 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 23:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Frontman Class
100 R$
x2 Speed
99 R$
Vip Class
60 R$
x2 Money
60 R$
Guard Class
59 R$
Doll Class
50 R$
Save Everyone
40 R$
Cure
40 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

474847.515 August 2026 — 48 % liked4 September 2026 — 47 % liked15 August 20264 September 2026
2 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 47–48 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 07:1747-1
15 Aug 2026, 05:2448first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.