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ROOMS+ 🚪

ROOMS+ 🚪

A Roblox experience owned by Tensor Studios.

Description (written by the developer; not a statement by this register)

ATTENTION: If you find any bugs, please post on the community wall, or if you don’t have access to that, then you can comment on @rockethero9. A unique horror game, involving… rooms. Join the group for a special badge! v0.1.2 - Lobby UI Update (13/04/25) • Added create elevator button in Lobby • Removed Lobby Shop (Replaced with Pre-Run Shop) • Added settings UI, with music and sensitivity settings. • Improved Proximity Prompts Upcoming Content (release date may vary): • Support for console players • A-60 Bug Fix • More settings: toggle crouch, etc… This game is inspired by DOORS. Credits to LSPLASH for some of the assets. CREDITS Lobby Music: @noire Assets: @LSPLASH Elevator Jam (Retro Remix): @Kirsenal Programmer: @rockethero9 Sound FX: @rockethero9, @LSPLASH

Last updated by the developer 6 May 2025, 16:59 UTC.

0
playing (measured 5 Sept 2026, 16:32 UTC)
333
lifetime visits
100%
liked (6 👍 / 0 👎)
4
favourites (12.0 per 1k visits)
9 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
5 Sept 2026, 16:320first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome46 · 0.00% win
Developer · other38 · 0.00% win
Detour · other34 · 0.00% win
Group Member · social8 · 0.00% win
I'm Alive! · other1 · 0.00% win
Back on Track · progression1 · 0.00% win
One Of Many · welcome0 · 0.00% win
Unhinged III · progression0 · 0.00% win
Ten Of Many · collection0 · 0.00% win
Hundred Of Many · collection0 · 0.00% win
Red Light · secret0 · 0.00% win
A-1000 · other0 · 0.00% win
Stop Right There · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Community wiki

rooms.fandom.com1 active editors · 241 edits
37 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.