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[Brainrot]Pixel Pet Evolution

[Brainrot]Pixel Pet Evolution

A Roblox experience owned by TMI Game Studio.

SimulatorENpet simulationevolution mechanicsboss battles

[Brainrot]Pixel Pet Evolution is a simulator experience created on 2025-02-10. It has recorded 2,624,777 lifetime visits and 114,738 favorites. The game holds a 93% like percentage. Currently, zero users are playing. The description outlines mechanics involving fighting, collecting, and evolving pixel pets across different worlds.

Description (written by the developer; not a statement by this register)

🥳Welcome to Pixel Pet Evolution ! ❓How to Play : 🔥 Fight , Collect , and Evolved ! 🧬 Evolved into different forms of Pixel Pet Evolution ! 💥 Defeat BOSS to get evolution stone and evolve your Pets! 🌎 Traveling to different worlds ! 🏆 Become the Strongest Pocketal ! 💎 Premium Benefits: +10% EXP Boost! 😀 Friend Boost : +10% Win Boost ! 👍 Like the Game for Updates!

Last updated by the developer 29 Apr 2026, 09:07 UTC.

0
playing (measured 10 Aug 2026, 15:23 UTC)
2,624,777
lifetime visits
93%
liked (6,378 👍 / 484 👎)
114,738
favourites (43.7 per 1k visits)
10 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Super Drop Boost
799 R$
2x Exp
299 R$
Drop Boost
249 R$
Combo Packs
199 R$
Egg x3
190 R$
Egg Lucky2
189 R$
2x Wins
179 R$
VIPPass
149 R$
2x Health
129 R$
Auto Egg
105 R$
Double drop!
99 R$
2x Damage
79 R$
Egg Lucky1
69 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,196,957 · 100.0% win
First World · progression1,194,341 · 100.0% win
Second World · progression167,789 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9314 August 2026 — 93 % liked24 August 2026 — 93 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 07:0493no change
14 Aug 2026, 07:0393first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.