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Iron Man: Universe

Iron Man: Universe

A Roblox experience owned by Misfits Games.

SimulatorENMarvel IPSuperhero SimulatorPvP Combat

Iron Man: Universe is a simulator experience created on 2025-02-11. It has accumulated 2,195,638 lifetime visits and 5,908 favorites. Currently, 2 users are playing. The experience holds an 82% like percentage. Controls include suit calling, repulsors, flight, and missiles. The game is available on PC, console, and mobile platforms.

Description (written by the developer; not a statement by this register)

Become Iron Man, in the original iron man game by dithios. Same controls as always: Q - CALL SUIT Q,E,R - REPULSORS F - FLIGHT N - EJECT X - EXPLODE T - MISSILES TO BE ADDED/READDED: SPACE Enjoyed the game? Leave a like and favorite! 🎮Available for PC, Console, and Mobile (First person recommended for PVP) Tags: iron man simulator avengers superhero marvel fight pvp battle endgame war machine hulkbuster infinity war ultron captain america deadpool ant-man iron heart, free mark 85, free iron man suits, free ugc

Last updated by the developer 14 May 2025, 23:35 UTC.

2
playing (measured 10 Aug 2026, 17:34 UTC)
2,195,638
lifetime visits
82%
liked (2,155 👍 / 464 👎)
5,948
favourites (2.7 per 1k visits)
11 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:344first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

OG Nano Tech
300 R$
Drones Pack
200 R$
Iron Legion | Ultron Pass
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome back! · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8214 August 2026 — 82 % liked24 August 2026 — 82 % liked3 September 2026 — 82 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 11:3482no change
24 Aug 2026, 08:4582no change
14 Aug 2026, 08:3882first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.