[PILLAR CHASE UPD] HUNTED
A Roblox experience owned by Glowstick Entertainment x Exclusible.
HorrorENhorrormazesurvival
[PILLAR CHASE UPD] HUNTED is a horror experience created on 2025-02-11. It has recorded 144,024,641 lifetime visits and 749,756 favorites. Currently, 1,427 players are active. The title holds an 84% like percentage. The game falls under the horror genre and is compatible with PC, mobile, and console platforms.
Description (written by the developer; not a statement by this register)
[NEW CHAPTER] Pillar Pursuit is here! 🙈 Welcome to HUNTED The official Roblox version of the popular indie horror game franchise, Dark Deception! Step into a cursed maze of terror where danger lurks around every corner. Can you collect all the soul shards while being hunted by relentless nightmares? Or will you fall victim to the horrors that await? 🚩 RECOMMENDATIONS & WARNINGS Max graphics recommended. Headphone and sound on recommended. The game contains flashing lights and loud noises. ✅ PC, Mobile & Console Compatible Tags: Horror, Scary, Hotel, Japan, School, Survival, Mimic, Peta Peta, Aooni
Last updated by the developer 4 Sept 2026, 21:09 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 5 Sept 2026, 00:50 | 1,005 | +175 |
| 4 Sept 2026, 23:50 | 830 | +17 |
| 4 Sept 2026, 22:50 | 813 | +39 |
| 4 Sept 2026, 21:50 | 774 | -142 |
| 4 Sept 2026, 20:50 | 916 | no change |
| 4 Sept 2026, 19:50 | 916 | +29 |
| 4 Sept 2026, 18:50 | 887 | -28 |
| 4 Sept 2026, 17:50 | 915 | -294 |
| 4 Sept 2026, 16:50 | 1,209 | -194 |
| 4 Sept 2026, 15:50 | 1,403 | -51 |
| 4 Sept 2026, 14:50 | 1,454 | -89 |
| 4 Sept 2026, 13:50 | 1,543 | +231 |
| 4 Sept 2026, 12:50 | 1,312 | +430 |
| 4 Sept 2026, 11:50 | 882 | +62 |
| 4 Sept 2026, 10:50 | 820 | -19 |
| 4 Sept 2026, 09:50 | 839 | -141 |
| 4 Sept 2026, 08:50 | 980 | -107 |
| 4 Sept 2026, 07:50 | 1,087 | -28 |
| 4 Sept 2026, 06:50 | 1,115 | -68 |
| 4 Sept 2026, 05:50 | 1,183 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 5 Sept 2026, 00:50 | 84 | no change |
| 4 Sept 2026, 23:50 | 84 | no change |
| 4 Sept 2026, 22:50 | 84 | no change |
| 4 Sept 2026, 21:50 | 84 | no change |
| 4 Sept 2026, 20:50 | 84 | no change |
| 4 Sept 2026, 19:50 | 84 | no change |
| 4 Sept 2026, 18:50 | 84 | no change |
| 4 Sept 2026, 17:50 | 84 | no change |
| 4 Sept 2026, 16:50 | 84 | no change |
| 4 Sept 2026, 15:50 | 84 | no change |
| 4 Sept 2026, 14:50 | 84 | no change |
| 4 Sept 2026, 13:50 | 84 | no change |
| 4 Sept 2026, 12:50 | 84 | no change |
| 4 Sept 2026, 11:50 | 84 | no change |
| 4 Sept 2026, 10:50 | 84 | no change |
| 4 Sept 2026, 09:50 | 84 | no change |
| 4 Sept 2026, 08:50 | 84 | no change |
| 4 Sept 2026, 07:50 | 84 | no change |
| 4 Sept 2026, 06:50 | 84 | no change |
| 4 Sept 2026, 05:50 | 84 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.