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Remnants survival game

Remnants survival game

A Roblox experience owned by Crankster studios.

SurvivalENZombie SurvivalPost-ApocalypticRoleplay

Description (written by the developer; not a statement by this register)

PUBLIC TEST BRANCH IF YOU ARE KICKED VIA ANTI-CHEAT PLEASE TAKE A PICTURE OF YOUR ENTIRE DEVELOPER CONSOLE VIA F9 Set in 2038, 24 years after the Tritium Contagion outbreak, the world struggles to recover. Once-great cities lie in ruins, their skeletons picked clean by scavengers and warlords. Fractured factions cling to their last orders, refusing to fade away. Meanwhile, the virus continues to evolve, becoming an ever-growing threat. Amid the ruins, nature reclaims the land, overtaking cities with vegetation and wild growth. The battle for control is only beginning. In Remnants You can participate in a wide variety of Roles ranging from a remnant of the old world, a faction clinging to their pre war orders, a faction that favors the strong and takes from the weak. All factions have a unique story they bring to the wasteland. Devices compatible with: PC, Mobile, Console WITH keyboard and mouse. Tags: Zombie, Zombie Survival, Zombie Roleplay, Military, Adventure, FPS, Horror

Last updated by the developer 2 Mar 2026, 17:35 UTC.

0
playing (measured 18 Aug 2026, 20:36 UTC)
1,692
lifetime visits
85%
liked (23 👍 / 4 👎)
94
favourites (55.6 per 1k visits)
11 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 20:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Starter Survival Pack
375 R$
Radio
125 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta Player · other715 · 0.00% win
Meet a Developer · other32 · 0.00% win
Survivor Badge · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8519 August 2026 — 85 % liked18 October 2026 — 85 % liked19 August 202618 October 2026
2 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
18 Oct 2026, 11:0785no change
19 Aug 2026, 03:0785first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.