Remnants survival game
A Roblox experience owned by Crankster studios.
SurvivalENZombie SurvivalPost-ApocalypticRoleplay
Description (written by the developer; not a statement by this register)
PUBLIC TEST BRANCH IF YOU ARE KICKED VIA ANTI-CHEAT PLEASE TAKE A PICTURE OF YOUR ENTIRE DEVELOPER CONSOLE VIA F9 Set in 2038, 24 years after the Tritium Contagion outbreak, the world struggles to recover. Once-great cities lie in ruins, their skeletons picked clean by scavengers and warlords. Fractured factions cling to their last orders, refusing to fade away. Meanwhile, the virus continues to evolve, becoming an ever-growing threat. Amid the ruins, nature reclaims the land, overtaking cities with vegetation and wild growth. The battle for control is only beginning. In Remnants You can participate in a wide variety of Roles ranging from a remnant of the old world, a faction clinging to their pre war orders, a faction that favors the strong and takes from the weak. All factions have a unique story they bring to the wasteland. Devices compatible with: PC, Mobile, Console WITH keyboard and mouse. Tags: Zombie, Zombie Survival, Zombie Roleplay, Military, Adventure, FPS, Horror
Last updated by the developer 2 Mar 2026, 17:35 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 18 Aug 2026, 20:36 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.