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Slap Battles Beta V.2

Slap Battles Beta V.2

A Roblox experience owned by Slap Battles Beta's Official Group.

MinigamesENfan-madeglovesslapping

Description (written by the developer; not a statement by this register)

Welcome To Slap Battles Beta V.2! In This Game: You can own gloves by getting slaps while slapping players, you can STEAL the other player's kills with streakgloves (like Slap Battles). Have Fun!! Warning: The Game Is Not In Beta and this game is a Fan-made of Slap battles! Any Types Of Exploitations Will Be Result An A PERMANENT BAN!!! DON'T RISK IT!!! Credits : DM DOKURO, KripTheMusician, CDMusics For The StreakGloves Musics.

Last updated by the developer 10 May 2026, 16:39 UTC.

0
playing (measured 11 Aug 2026, 09:03 UTC)
1,361
lifetime visits
89%
liked (8 👍 / 1 👎)
7
favourites (5.1 per 1k visits)
13 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 09:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

OVERKILL
649 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Summer 2025! · other443 · 100.0% win
Welcome! · welcome39 · 0.00% win
You Meet The Owner! · secret26 · 0.00% win
You Reached 10 kills! · other18 · 0.00% win
You Reached 25 Kills! · progression15 · 0.00% win
You did it from all this radioactivity! · collection5 · 0.00% win
??? · collection2 · 0.00% win
You Saved Easter! · collection2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.