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Find the Differences 🔍

Find the Differences 🔍

A Roblox experience owned by Card Reader Studio.

PuzzleENpuzzlehidden objectleaderboards

Find the Differences 🔍 is a puzzle experience created on 2025-02-13. It has recorded 38,041,020 lifetime visits and 68,966 favorites. Currently, 155 users are playing. The game holds a 95% like percentage. Data saves allow players to continue later. Players can unlock new levels and compete on leaderboards. The experience is categorized under the puzzle genre.

Description (written by the developer; not a statement by this register)

🔎 Welcome to Find the Differences 🔎 ❓Can you find every hidden difference❓ 🔎Find all the differences 🔓Unlock new levels 🏆Become the best on the leaderboards! 👍 Like the game for future updates! 👍 💾 Data is saved, you can continue later! 💾 ⭐ Join our group and like the game for in-game rewards! ⭐ https://www.roblox.com/communities/35619694/Card-Reader-Studio

Last updated by the developer 16 Apr 2026, 05:07 UTC.

96
playing (measured 21 Aug 2026, 20:54 UTC)
38,134,910
lifetime visits
95%
liked (89,438 👍 / 5,176 👎)
69,950
favourites (1.8 per 1k visits)
13 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

96151123.510 August 2026 — 151 players21 August 2026 — 96 players10 August 202621 August 2026
2 measurements spanning 11 days, net -55. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–159 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5496-55
10 Aug 2026, 14:49151first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You Played! · welcome19,793,468 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9521 August 2026 — 95 % liked23 August 2026 — 95 % liked2 September 2026 — 95 % liked21 August 20262 September 2026
3 measurements spanning 12 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 15:0195no change
23 Aug 2026, 14:5095no change
21 Aug 2026, 20:5495first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.