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Cube Inc.

Cube Inc.

A Roblox experience owned by SkyesFam.

TycoonENincrementalcollectionbeta

Description (written by the developer; not a statement by this register)

🎊 NEW GAME 🎊 Welcome to Cube Inc. 🧊 [BETA] A game of collecting cubes, increase its values and collecting all rarity types. This game's currently in Beta, if you encounter any bugs, let me know in the SkyesFam group! Don't forget to like the game + Join the SkyesFam group to receive an additional 1.25x Cubes! This game is currently in beta. Expect tons of balance changes and new features. (I'm a first time solo dev, and I appreciate everyone who played)

Last updated by the developer 12 Dec 2025, 18:26 UTC.

0
playing (measured 11 Aug 2026, 14:03 UTC)
141,357
lifetime visits
70%
liked (388 👍 / 170 👎)
868
favourites (6.1 per 1k visits)
13 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 14:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Auto Upgrade
250 R$
Auto Collect Spheres
225 R$
2x Cube Spawn Time
199 R$
Auto Merge Droppers
150 R$
Auto Add Droppers
150 R$
Auto Rebirth
99 R$
Cube Collector
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Cube Inc. · welcome77,534 · 0.00% win
First Rebirth · progression40,739 · 0.00% win
First Ascension · progression2,890 · 0.00% win
Alpha Player · other28 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.