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360 degrees flinging of difficulties

360 degrees flinging of difficulties

A Roblox experience owned by a group that is normal and good.

ObbyENfling mechanicupgradesdifficulty

Description (written by the developer; not a statement by this register)

fling, get upgrades

Last updated by the developer 31 Dec 2025, 09:13 UTC.

0
playing (measured 13 Aug 2026, 08:52 UTC)
497
lifetime visits
100%
liked (6 👍 / 0 👎)
23
favourites (46.3 per 1k visits)
13 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 08:520first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

you played · welcome68 · 0.00% win
Top Distance 10 · other40 · 0.00% win
Top Distance 20 · other20 · 0.00% win
Top Distance 30 · other17 · 0.00% win
Top Distance 40 · other13 · 0.00% win
Top Distance 50 · progression12 · 0.00% win
Top Distance 60 · progression8 · 0.00% win
Top Distance 70 · progression7 · 0.00% win
Top Distance 80 · other6 · 0.00% win
Top Distance 90 · other5 · 0.00% win
Top Distance 100 · progression4 · 0.00% win
Top Distance 180 · other2 · 0.00% win
Top Distance 110 · progression2 · 0.00% win
Top Distance 120 · progression2 · 0.00% win
Top Distance 160 · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.