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Find The Oranges (117)

Find The Oranges (117)

A Roblox experience owned by The Silly Burgers.

ObbyENcollectinghidden objectsinspired by Find The Chomiks

Description (written by the developer; not a statement by this register)

🍊This is a game about collecting oranges.🍊 🍊Collect Oranges! 😡Try to collect Hard Oranges! 📗Collect full index of Oranges! ❓Secrets are waiting for you.. ❗Inspired by Find The Chomiks and little bit by Find The Alalals // Owner - @4weyn // Co-Owner - @Ollieprobably

Last updated by the developer 30 Jul 2026, 11:39 UTC.

0
playing (measured 11 Aug 2026, 19:19 UTC)
13,153
lifetime visits
64%
liked (74 👍 / 42 👎)
127
favourites (9.7 per 1k visits)
13 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 19:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

cool person
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Orange · collection3,488 · 25.3% win
Water Orange · other2,701 · 18.7% win
Pixelated Orange · other2,275 · 21.0% win
Burnt Orange · other2,164 · 17.0% win
Snowman Orange · other2,043 · 16.7% win
Eaten Orange · other2,020 · 17.0% win
White Cat Orange · other2,015 · 16.9% win
Zombie Orange · other1,996 · 17.0% win
Ghostly Orange · other1,916 · 16.1% win
Cuboid Orange · other1,825 · 11.1% win
Smol Orange · other1,792 · 19.7% win
Placeholder Orange · other1,758 · 15.0% win
Shark Orange · collection1,711 · 14.2% win
Lоlipop Orange · collection1,695 · 12.9% win
Moon Orange · other1,640 · 14.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

62646316 August 2026 — 62 % liked5 September 2026 — 63 % liked25 September 2026 — 63 % liked25 October 2026 — 64 % liked16 August 202625 October 2026
4 measurements spanning 70 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–64 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 20:3864+1
25 Sept 2026, 20:2263no change
5 Sept 2026, 20:0163+1
16 Aug 2026, 19:5162first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.