THE RAGE OBBY
A Roblox experience owned by Mystery | Games.
ObbyENparkourhigh difficultystage progression
THE RAGE OBBY is an obby experience created on 2025-02-14. It has accumulated 1,767,816 lifetime visits and 61,176 favorites. The game holds an 82% like percentage. Currently, zero users are playing. The description notes 260 stages and a v.1.4 update.
Description (written by the developer; not a statement by this register)
This game has a 99% rage rate… Will you beat it? ⭐ Welcome to THE RAGE OBBY! ⭐ ❗ This obby starts off EASY and gets harder until you RAGE! 🏁 260 current stages to beat! 💎 Compete in races, challenges and beat high quality difficulties! ✅ All stages have been verified and tested! ❗️Join the Group to unlock free skips/ report bugs❗️ https://www.roblox.com/communities/35521998/Mystery-Games#!/about 💫 Update [v.1.4]: new HELL difficulty, revamped stages, fixed memory issues 👍 Feel free to like and favorite the game! This is much more than just an obby. 👍 --Tags-- impossible, unbeatable, Difficult Chart Obby, DCO, rage, wallhop, wraparound, parkour, obstacle, mystery, team, fun, hard, heaven, hell, difficulty, platformer, troll, tower, pinning, reward, fun, tower, unbeatable
Last updated by the developer 27 Apr 2026, 09:37 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 20:05 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 10:47 | 82 | no change |
| 14 Aug 2026, 10:46 | 82 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.