Martial Arts Battlegrounds [SOON]
A Roblox experience owned by Hexane Games.
Fighting & PvPENfightingPvPabilities
Description (written by the developer; not a statement by this register)
pluh thank you for even reading this if you are gonna play just so you know some assets are from other games! I'm working daily on the new update since im not giving up on this project YET. Support or get updated on the update by joining the discord. ignore tags: #batlleground #fight #pvp #abilities #fighting game #battleground game #mabg #BattlegroundGame#CombatAction#MultiplayerBattle#WarZone#FightToSurvive#SquadUp#EpicBattles#GameOfWar#VictoryIsOur#PlayFightWin#NextGenBattleground#MobileBattle#ConsoleWarriors#PCGamer
Last updated by the developer 30 Jun 2026, 08:22 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 19:06 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.