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Forsaken Tower Defense

Forsaken Tower Defense

A Roblox experience owned by ScrambIed.

Tower defenseENtower defensehorde survivalForsaken IP

Forsaken Tower Defense is a tower-defense experience created on 2025-02-15. The game has accumulated 7,270,581 lifetime visits and 15,633 favorites. It holds a 79% like percentage. Currently, zero users are playing. The description notes the game is based on Forsaken and that development has paused.

Description (written by the developer; not a statement by this register)

👻Based on the classic game Forsaken! Use survivors as towers to fend off the enemy horde! ✊Go support the original game, it’s very well made! 🔨DEVELOPERS eggwaffI (Owner) Klaptal (Music Composer & Modeler) Arieurika (Map Designer) ThirteenthJade (Music Composer & Map Designer) Tw0so (Animator) Credits to WHYDID_AAA for the Chance animations. This game's development has been paused and may not receive any more updates. v2.0

Last updated by the developer 8 Aug 2026, 03:18 UTC.

0
playing (measured 11 Aug 2026, 02:45 UTC)
7,270,581
lifetime visits
79%
liked (4,287 👍 / 1,166 👎)
15,617
favourites (2.1 per 1k visits)
15 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:454first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome1,226,652 · 66.7% win
Mazed and Confused · other58,847 · 0.00% win
All Eyes On Me · other43,789 · 0.00% win
Locked and Loaded · other28,203 · 0.00% win
Masked Menace · other3,444 · 0.00% win
Nullify The Corruption · progression1,648 · 0.00% win
Summer Soldier · other611 · 0.00% win
Access Denied · other28 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7913 August 2026 — 79 % liked23 August 2026 — 79 % liked2 September 2026 — 79 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 22:3779no change
23 Aug 2026, 22:3679no change
13 Aug 2026, 22:3679first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.