(2/5 Rooms) A Difficulty a Tower [DEMO]
A Roblox experience owned by float a tot.
Tower defenseENTower DefenseDifficultyDemo
Description (written by the developer; not a statement by this register)
I'm making this demo while I wait for a new EToH kit to drop. there will be 5 Rooms in this game. There are currently 2 Rooms in the game. ----- (NEW UPDATE: the musical) [+] Added information sign in lobby [+] Added Music in Rooms [+] Added names for unnamed Rooms [+] Modified RoTA Gameplay (No longer has timer, button moved to maze)(for real this time) ----- (OLD UPDATE) [+] Added "Fun", randomizes when a server is created [+] Added counter to menu main that tells you how many towers you have beaten (requires rejoin to update) [=] Onion correctly shows green for healing in menu items [=] Renovated lobby, few stuff moved to "Fun" [=] Removed safety jump in "RoO" (It was possible to cheese through an X-pusher) [-] Removed "signknee" [-] Removed Timechart [-] Deconfirmed "RoTNR"
Last updated by the developer 12 Jun 2026, 21:56 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 15 Aug 2026, 09:22 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.