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T's Destructive NEaT's

T's Destructive NEaT's

A Roblox experience owned by T's Destructive NEaT's.

OtherEN

Description (written by the developer; not a statement by this register)

Welcome to T's Destructive NEaT's! Do you have what it takes to complete all of the NEaTs?

Last updated by the developer 4 Apr 2026, 19:42 UTC.

0
playing (measured 22 Aug 2026, 13:32 UTC)
2,115
lifetime visits
74%
liked (20 👍 / 7 👎)
35
favourites (16.5 per 1k visits)
15 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 13:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gravity Coil
200 R$
Bloxy Cola
50 R$
Tip
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to TDN! · welcome1,038 · 0.00% win
You beat "NEaT of Beginner Trials!" · progression213 · 0.00% win
You beat "NEaT of Outside Misery!" · progression156 · 0.00% win
You Beat "NEaT of Honeynous Mix!" · progression60 · 0.00% win
You beat "NEaT of Atrocious Gameplay!" · progression36 · 0.00% win
You Beat "NEaT of Vacant Opposites!" · progression30 · 0.00% win
You Beat "NEaT of Giving Up!" · progression27 · 0.00% win
You Beat "NEaT of Vague Institutions!"11 · 0.00% win
You Beat "NEaT Citadel of Ninety Percent!" · progression11 · 0.00% win
You Beat "NEaT of Compressing Claustrophobia!" · progression9 · 0.00% win
You beat "NEaT of Odd Nostalgia!" · progression7 · 0.00% win
You Beat "NEaT of Fine Weather!" · progression5 · 0.00% win
You beat "NEaT of Toxic Endurance!" · progression2 · 0.00% win
Entered the "Room of Shame!" · other1 · 0.00% win
Smacked! · other1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.