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(MARATHA EMPIRE) NAPOLEONIC AI WARS III

(MARATHA EMPIRE) NAPOLEONIC AI WARS III

A Roblox experience owned by [HE] Historical Experiences.

SimulatorENNapoleonic WarsAI CombatHistorical Strategy

(MARATHA EMPIRE) NAPOLEONIC AI WARS III is a simulator experience created on 2025-02-15. It currently has 38 players, 1,120,226 lifetime visits, an 83% like percentage, and 5,542 favorites.

Description (written by the developer; not a statement by this register)

The final game to the Napoleonic War trilogy, and with new Continental AI. Improved AI with weapon accuracy. PRIVATE SERVERS ARE RECOMMENDED Credits: Historical Universalis Don Cossack Uhlan Accessory combination - Layne_alt3 & Amogusu0 Several UGC Items- kazo's Bakumatsu Jidai.- Several clothing items SirWilfred1- Swiss Guard FascioLittoriale- Several Restoration Uniforms Dawlat-i-Alíy-i-Írán-Qajar Uniforms Spleen's Sailor Quartermaster Clothing Corps Napoleons Closet Enzo.26 gameboy30326 If you believe we used an accessory or clothing of yours that you do not consent, You may come to us in the group wall or the primary communications server so we can talk about it and hopefully reach an agreement.

Last updated by the developer 29 Jul 2026, 15:18 UTC.

38
playing (measured 10 Aug 2026, 16:07 UTC)
1,120,226
lifetime visits
82%
liked (1,592 👍 / 355 👎)
6,573
favourites (5.9 per 1k visits)
15 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:0711first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

South Asian Extension
50 R$
Uma Gamepass
40 R$
Rebellion expansion pack
30 R$
Zombies
20 R$
Tokugawa Shoguntae
15 R$
Rhine Extension Pack
15 R$
Native Americans
15 R$
Qing Dynasty
12 R$
Papal States
12 R$
Haiti
12 R$
Egypt Campaign
12 R$
Tay Son Dynasty
10 R$
Siege of Alamo
10 R$
Pirates
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Outdated Elites · other133,329 · 26.2% win
The Jewel in the Crown · collection75,589 · 17.9% win
General Waiting · other46,767 · 20.3% win
Around since the start · welcome12,139 · 0.00% win
What? · other8,243 · 0.00% win
United Volunteers · other5,657 · 0.80% win
The Hermit Kingdom · other2,697 · 0.00% win
Young Warriors of the Revolution · other2,499 · 0.60% win
Up in the Mountains · progression576 · 0.80% win
On Garde! · other454 · 0.00% win
Eight Banners of Manchuria · other131 · 0.00% win
I met the Emperor! · progression73 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

828382.514 August 2026 — 83 % liked24 August 2026 — 83 % liked3 September 2026 — 82 % liked13 September 2026 — 82 % liked23 September 2026 — 82 % liked3 October 2026 — 82 % liked13 October 2026 — 82 % liked23 October 2026 — 82 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 17:3182no change
13 Oct 2026, 17:3082no change
3 Oct 2026, 17:2382no change
23 Sept 2026, 17:2282no change
13 Sept 2026, 16:5182no change
3 Sept 2026, 16:4882-1
24 Aug 2026, 14:4983no change
14 Aug 2026, 14:4883first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
16 October 2026
Roblox entity thumbnail
2 October 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.