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City of Rolantis

City of Rolantis

A Roblox experience owned by Team Rolantis.

AdventureENfantasyquestlegacy

City of Rolantis is a Roblox experience created on 2018-07-08. It has recorded 8,984,253 lifetime visits and 96,522 favorites. The game holds a 63% like percentage. Currently, zero players are active. The genre field is null. The description notes it is a legacy place where prizes are no longer awarded.

Description (written by the developer; not a statement by this register)

The peace between land and sea is in danger. You must unite the Robloxian community across the seven seas and complete the challenges that await to restore order. Become the hero you were always destined to be in this epic, action-packed Roblox adventure. This is now a legacy place. Prizes will not be awarded anymore. Players were able to earn exclusive rewards for completing in-game event quests. The more quests the community completed, the more trials that unlocked! Completing these trials got players one step closer to the throne and the ultimate showdown for the future of Rolantis. This game is available in these languages: English, Spanish, Brazilian Portuguese, French, German. This game was developed by: buildthomas, evaera, MasterOfTheElements, Beeism, Director1406, Erythia, GunsBullets, OniiCh_n, RBXKyle and Novaly Studios (NoAlias, GGGGG14, DeepBlueNoSpace, PotOfPaint and Vocksel)

Last updated by the developer 15 Sept 2021, 21:25 UTC.

0
playing (measured 10 Aug 2026, 19:38 UTC)
8,984,253
lifetime visits
63%
liked (28,329 👍 / 16,656 👎)
96,505
favourites (10.7 per 1k visits)
8 July 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:380first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to Rolantis · welcome3,714,600 · 0.00% win
Pearl Diver · collection1,364,843 · 80.0% win
Robot Buster · other857,369 · 0.00% win
Pearl Scavenger · collection411,993 · 0.00% win
Robot Destroyer · progression228,026 · 0.00% win
Pearl Maniac · collection151,038 · 0.00% win
Trial of Power · progression140,854 · 0.00% win
Robot Apocalypse · other99,971 · 0.00% win
Trial of Endurance · progression90,065 · 0.00% win
Trial of Control · progression66,573 · 0.00% win
Trident of the King · collection65,273 · 0.00% win
Hero of Rolantis · progression57,328 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6313 August 2026 — 63 % liked23 August 2026 — 63 % liked2 September 2026 — 63 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–64 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 21:0463no change
23 Aug 2026, 21:0363no change
13 Aug 2026, 21:0363first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.