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[🥤SODA FALLS] 🍰Sugar Rush Simulator🍰

[🥤SODA FALLS] 🍰Sugar Rush Simulator🍰

A Roblox experience owned by Plumbus Studios.

SimulatorENsimulatorfood themerebirths

[🥤SODA FALLS] 🍰Sugar Rush Simulator🍰 is a simulator experience created on 2018-07-09. It records 2,094,342 lifetime visits and 34,494 favorites. The game holds a 79% like percentage. Currently, zero users are playing. Creators include OG_Overlord and Ichiyo_Akimoto.

Description (written by the developer; not a statement by this register)

Join the group and like the game for faster eating: https://www.roblox.com/My/Groups.aspx?gid=3451746 UPDATES: 🍬Twitter Codes Added 🍬Soda Falls Released 🍬Cloud Canyon Released 🍬 MDew Soda Added! 🍬 Sprite Soda Added! 🍬 Fanta Soda Added! 🍬 Dr Pepper Soda Added! 🍬 Root Beer Soda Added! 🍬 PVP Arena Opened! 🍬 Rebirths Patched! 🎮 Available to play on PC, Tablet, Mobile and XBOX! 🍰 Eat Sweet Snacks to gain speed and unlock new treats! 💫 Rebirth to increase your sugar rush amount! Creators: OG_Overlord and Ichiyo_Akimoto Follow us on Twitter for updates!: @AsunaYukiiiRBLX @PsychonautRBLX

Last updated by the developer 28 Aug 2022, 22:41 UTC.

0
playing (measured 10 Aug 2026, 19:18 UTC)
2,094,342
lifetime visits
79%
liked (9,059 👍 / 2,429 👎)
34,490
favourites (16.5 per 1k visits)
9 July 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mega Donut
700 R$
Triple Scoop Ice Cream
500 R$
Double sugar
250 R$
Candy Sword
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Sugar Rush Simulator! · welcome1,043,862 · 0.00% win
First Rebirth! · progression577,867 · 0.00% win
You Reached Level 10! · progression138,798 · 0.00% win
You Reached Level 25! · progression7,560 · 0.00% win
You Met The Owners! · social375 · 0.00% win
You Reached Level 50! · progression79 · 0.00% win
Fifth Rebirth! · progression20 · 0.00% win
You Reached Level 100! · progression12 · 0.00% win
You Reached Level 250! · progression3 · 0.00% win
Twentieth Rebirth! · progression3 · 0.00% win
You Reached Level 500! · progression2 · 0.00% win
Hundredth Rebirth! · progression1 · 0.00% win
Fiftieth Rebirth! · progression1 · 0.00% win
You Reached Level 1000! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.