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Wait In Line For Lebron

Wait In Line For Lebron

A Roblox experience owned by Pezdeblob Studios!.

SimulatorENline simulatorsabotagelebron james

Wait In Line For Lebron is a simulator experience created on 2025-02-16. It has recorded 5,516,151 lifetime visits and 315,785 favorites. The title holds a 93% like percentage. Currently, zero users are playing the game. The description highlights multiplayer line mechanics and sabotage features.

Description (written by the developer; not a statement by this register)

THE KING IS IN PHILLY! 👥 Massive Multiplayer Line Simulator Join a line of players, all waiting for their chance to see the GOAT! Feel Free to impede your friends abilities to meet the king. 🎮 Gameplay Features: ✔️ Realistic waiting mechanics – patience is key! ✔️ Dynamic crowd reactions – experience the excitement of those ahead of you! ✔️ Sabotage mechanics – Don't make enemies! 👍+ Join the group for 10m cash!

Last updated by the developer 4 Aug 2026, 01:50 UTC.

0
playing (measured 10 Aug 2026, 15:18 UTC)
5,516,151
lifetime visits
93%
liked (61,081 👍 / 4,951 👎)
315,827
favourites (57.3 per 1k visits)
16 February 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
249 R$
Save Cash
149 R$
2x Cash
99 R$
Auto Enter
99 R$
Auto Cut
79 R$
Rare Scroll
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Waited In Line For Lebron! · other4,033,304 · 100.0% win
You Met Lebron! · other485,468 · 32.2% win
Supporter · other74,064 · 6.2% win
Meet Lebron 5 Times · progression12,734 · 2.5% win
Meet Lebron 10 Times · collection3,118 · 0.00% win
Speedrunner · progression1,370 · 1.2% win
Meet Lebron 50 Times · progression233 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9314 August 2026 — 93 % liked24 August 2026 — 93 % liked3 September 2026 — 93 % liked13 September 2026 — 93 % liked23 September 2026 — 93 % liked3 October 2026 — 93 % liked13 October 2026 — 93 % liked23 October 2026 — 93 % liked2 November 2026 — 93 % liked14 August 20262 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 01:0193no change
23 Oct 2026, 01:0193no change
13 Oct 2026, 01:0093no change
3 Oct 2026, 00:5393no change
23 Sept 2026, 00:5293no change
13 Sept 2026, 00:5193no change
3 Sept 2026, 00:5093no change
24 Aug 2026, 00:4993no change
14 Aug 2026, 00:4893first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.