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Aaron's tycoon game

Aaron's tycoon game

A Roblox experience owned by Aarononroblox's Games.

TycoonENtycoonsimulationbuilding

Description (written by the developer; not a statement by this register)

Hello! I am trying to replicate those old tycoon games, but with a few things I'd call "new". I really love the old tycoon games I play and find, I love them in general! Thanks for playing my game! (Or just reading this description)

Last updated by the developer 17 Apr 2025, 02:46 UTC.

0
playing (measured 24 Aug 2026, 04:30 UTC)
925
lifetime visits
89%
liked (8 👍 / 1 👎)
3
favourites (3.2 per 1k visits)
16 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
24 Aug 2026, 04:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mega VIP
1,000 R$
extra items
500 R$
Super VIP
450 R$
OP Flashlight (Backrooms only)
350 R$
Usain Bolt (Backrooms only)
300 R$
VIP
250 R$
Better Flashlight (Backrooms only)
150 R$
Massive donation
150 R$
Swift Sprint (Backrooms only)
150 R$
Sprint (Backrooms only)
75 R$
better sword
50 R$
huge donation
50 R$
big donation
20 R$
average donation
10 R$
small donation
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome192 · 0.00% win
Meet Me/The Owner (Aarononroblox) · other48 · 0.00% win
You Played For 30 Minutes!! · welcome19 · 0.00% win
You Played for 1 Hour + · other5 · 0.00% win
Escape (the first backrooms) · progression4 · 0.00% win
Escape level 1 · progression3 · 0.00% win
Escape level 2 · progression2 · 0.00% win
You Played For 1 Day!0 · 0.00% win
Escape level 30 · 0.00% win
Escape level 40 · 0.00% win
Escape it all0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.