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Two Weeks At The Airport

Two Weeks At The Airport

A Roblox experience owned by Imper¡al Studios.

Social & hangoutENairportloresocial

Description (written by the developer; not a statement by this register)

🧑‍✈️ Welcome to the world's most suspiciously normal airport. All flights are… not cancelled. Just... pending. 🙃 Everyone’s waiting for Flight 404. No one knows where it's going, when it's coming, or if it's real. Hang out. Pace around. Become part of the lore. One guy’s been here for days. He’s part of the carpet now. 👍 Like and ⭐ Favorite if your flight finally showed up.

Last updated by the developer 18 Apr 2025, 09:26 UTC.

0
playing (measured 21 Aug 2026, 05:23 UTC)
6,208
lifetime visits
70%
liked (21 👍 / 9 👎)
112
favourites (18.0 per 1k visits)
16 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 05:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
429 R$
Auto Pop Gems
349 R$
2X Cash
299 R$
2X Gems
299 R$
Auto Cut
199 R$
Exclusive Emote Pack
149 R$
Bigger Gems Hitbox
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the Airport! · welcome5,427 · 0.00% win
You left check in! · other929 · 0.00% win
You left check in 5 times! · other33 · 0.00% win
You left check in 10 times! · other16 · 0.00% win
You waited until the end! · progression1 · 0.00% win
You unboxed a Mythic! · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.