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Soul Ops AU Destroyer Reborn

Soul Ops AU Destroyer Reborn

A Roblox experience owned by GodDefence.

RacingENUndertaleFan GameBoss Rush

Description (written by the developer; not a statement by this register)

[ Welcome to SOAUD:R ] Our game is to protect souls from enemies/bosses to get rewards and change to new waves. Bosses can be challenging sometimes so be careful of confusion Face! Shutdown = Updates/Bug Fixes. Game will be updated weekly/monthly. Credentials for this game: riteitei[sub model.idea.Tester.other] fhonoik[model.animetion.Tester.sub other] koctakj [script.Tester.sub other] rrrtwoo[idea.dc Manager.Game icon.Tester.dc Manager] -The God of All- yume_mahoroa[Mascot Character.Mahoroga] -Sub Credentials- Alexina_Dash2[badge icon] The_J[Dialog] -------- This is an Undertale Soul Ops fan game. Original Undertale by Toby Fox. Original Undertale Soul OPs: https://www.roblox.com/games/5092283807/Und ertale-Soul-OPs. Owner of Undertale Soul Ops: @OyunKlavuzu.

Last updated by the developer 11 Jul 2026, 02:31 UTC.

0
playing (measured 11 Aug 2026, 14:15 UTC)
362,408
lifetime visits
86%
liked (486 👍 / 81 👎)
901
favourites (2.5 per 1k visits)
16 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 14:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

BR0K3N
1,000 R$
Revert pack
350 R$
DONATE
100 R$
DONATE
95 R$
DONATE
90 R$
DONATE
85 R$
DONATE
80 R$
DONATE
75 R$
DONATE
70 R$
DONATE
65 R$
DONATE
60 R$
DONATE
55 R$
DONATE
50 R$
DONATE
25 R$
DONATE
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Ketchup Time! · other12,024 · 0.00% win
Mustard Time! · other11,624 · 0.00% win
Midnight of Stars! · other11,486 · 0.00% win
Sansational Showdown! · other10,889 · 0.00% win
Hidden Deal =) · secret10,853 · 0.00% win
ONE HEAD DOG! · other10,749 · 0.00% win
THE MURDERER · other10,455 · 0.00% win
RAIN OF DUST · other9,270 · 0.00% win
True Murder of party · other8,987 · 0.00% win
Nightmare octopus · collection8,716 · 0.00% win
Determination Overloaded · other7,546 · 0.00% win
Chicken of Destroyer · other7,038 · 0.00% win
String Master · other4,553 · 0.00% win
THE SATSUJINKI · other3,273 · 0.00% win
100k Visits{Unobtainable} · other3,046 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8614 August 2026 — 86 % liked24 August 2026 — 86 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 23:5086no change
14 Aug 2026, 23:3686first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.