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⚔️Fort Wars

⚔️Fort Wars

A Roblox experience owned by Life Dev.

SimulatorENbase buildingPvP combatresource management

⚔️Fort Wars is a simulator experience created on 2018-07-09. The game has accumulated 8,363,952 lifetime visits and 69,642 favorites. Currently, zero users are playing. The title holds a 75% like percentage. The description outlines base building and combat mechanics.

Description (written by the developer; not a statement by this register)

Welcome to Fort Wars. Build up your base, attack enemy hideouts and defend your fort. Build up your fortress and conquer the server! Battle other players for gold and resources in this action-packed base battle game! 🛠 Claim your plot and build a hideout. 💥 Defend your hideout and fight off enemies. 🔭 Scout out enemy hideouts and start a FORT WAR! 📷 HAVE A COOL FORT? Tweet pictures of your fort to @Life_Blox for a chance to be in one of the thumbnails! Want to stay up to date with all things Fort Wars? 🐦 Follow @Life_Blox for codes and sneak peeks! 👥 Join the Life Dev group for extra loot on your daily bonus!

Last updated by the developer 3 Sept 2025, 14:32 UTC.

0
playing (measured 10 Aug 2026, 18:16 UTC)
8,363,952
lifetime visits
75%
liked (33,293 👍 / 10,996 👎)
69,635
favourites (8.3 per 1k visits)
9 July 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Sandbox Mode
2,000 R$
Sniper
1,200 R$
x2 Gold
300 R$
No Selling Fee
150 R$
Skip Chest Animations
50 R$
Sub Machine Gun
45 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played · welcome3,007,265 · 36.4% win
Scavanger · other35,822 · 0.00% win
Bronze Trophy · other148 · 0.00% win
Silver Trophy · other109 · 0.00% win
Gold Trophy · other92 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7513 August 2026 — 75 % liked23 August 2026 — 75 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 21:3275no change
13 Aug 2026, 21:3175first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.