Void Incremental [v0.1]
A Roblox experience owned by The Eclipse -.
SimulatorENincrementalnumber go upearly release
Description (written by the developer; not a statement by this register)
You're trapped in a void, where darkness is so powerful, that nothing takes form as anything solid would under the light. Your only goal... Rebuild the glory that once was. Welcome to Void Incremental! an incremental game about, well, the void. Alongside some other things. Do you love seeing numbers go up? I sure do. Do note that this game is in an early release. Dont expect alot of things from the current state. Largely inspired by Grass Cutting Incremental and Not JJT Upgrade Tree (rip) You should check those out too! Credits present in main menu and bonus pillars. Tips: - Right click an upgrade to instantly buy max of it. - Your first goal is to buy the fifth Void Mass upgrade at least once. You'll know where to go from there. - Don't trust vobert. Remember to never trust a WORD he utters.
Last updated by the developer 5 Mar 2026, 14:27 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 18:47 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.