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Okarun Character Test V2

Okarun Character Test V2

A Roblox experience owned by silliest group ever!!11.

Fighting & PvPENanimebattlegroundfighting

Okarun Character Test V2 is a fighting-pvp experience created on 2025-02-16. The game has recorded 2,313,571 lifetime visits and currently has 19 players online. It holds 2,680 favorites and maintains a 58% like percentage. The experience features characters from various media sources and supports multiple device types.

Description (written by the developer; not a statement by this register)

Credits to Fiction Battleground for most assets. "This is amazing. I'm brimming with power! But I'm totally depressed..." Fight, clash, and unleash insane abilities in this chaotic battleground! ⚔️💥 Face off against other players, master your skills, and dominate the arena. Will you rise to the top or fall in the madness? Can play on any device! 📱💻🎮 (CONSOLE, PC, MOBILE) Like the game? 👍 Like and ⭐ Favorite for more updates! All characters in this game are from many sources like animes, comics, movies, videos and more! Controls: G - ultimate mode F - block Q - dash Q (while ragdolled) - ragdoll cancel/evasive Double Tap W - run Left Click - punch B - emote wheel tags (ignore): Okarun, Okarun Character Test, TSB, Battleground, Fiction, Test, Okarun CT

Last updated by the developer 10 Aug 2026, 19:03 UTC.

19
playing (measured 11 Aug 2026, 11:46 UTC)
2,313,571
lifetime visits
58%
liked (674 👍 / 482 👎)
2,805
favourites (1.2 per 1k visits)
16 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 11:4611first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Meet The Developer @kingyunus66661 · other159 · 0.00% win
Met the owner! · social18 · 0.00% win
Met the co-owner! · social15 · 0.00% win
Win squid game event · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5814 August 2026 — 58 % liked24 August 2026 — 58 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 57–59 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 08:1858no change
14 Aug 2026, 08:1858first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.