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Pretend it's not There [HORROR]

Pretend it's not There [HORROR]

A Roblox experience owned by Hauntforge.

HorrorENliminal spacesbackroomssurvival horror

Description (written by the developer; not a statement by this register)

After a long day, you return home, but something feels off. You sense something following you—its breath cold on your neck. You try to ignore it, but once inside your house, you realize it's with you. Alone and with chores to do, you must continue your day while pretending not to notice the presence lurking behind you. Can you stay calm, or will the terror take over? Features: - Immersive horror atmosphere 👻 - Tension-filled gameplay ⚡ - Unpredictable scares 😳 - Complete tasks while being hunted 🏃‍♂️ Join the community server to report bugs: https://www.roblox.com/communities/35635397/Hauntforge#!/about 💬 Huge thanks to Dreadloom for the original version of the game. Tags: Horror, Scary, Liminal, Ghost, Monster, Backrooms, Tension, Fear, Survival, Paranoia

Last updated by the developer 17 Feb 2025, 12:01 UTC.

0
playing (measured 28 Aug 2026, 10:23 UTC)
6,761
lifetime visits
80%
liked (33 👍 / 8 👎)
177
favourites (26.2 per 1k visits)
16 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
28 Aug 2026, 10:230first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Collect The Toys · collection778 · 0.00% win
Finally They Are Done · progression767 · 0.00% win
What Is This Room? · secret655 · 0.00% win
Car Go Vroom Vroom · other515 · 0.00% win
Mom Is Home · other461 · 0.00% win
I Lost My Keys · other396 · 0.00% win
He Should've Listened... · other378 · 0.00% win
??? · other25 · 0.00% win
Mom's Food · other0 · 0.00% win
It's Time To Sleep · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.