Developer Mayhem! (Donation Game)
A Roblox experience owned by LλmbdaOS Development.
Social & hangoutENdonationsocialbooth customization
Description (written by the developer; not a statement by this register)
⚠️This game may contain flashing lights during your experience. If you're motion sensitive, it is HIGHLY recommended to turn off the "Camera Motion" in the settings menu. 🎊 Welcome to Developer Mayhem! 🎊 Enjoy your stay while talking with other developers and receiving donations! ^^ 📘 What does the game include? 💸 Many donation effects with extras planned to make donating feel more rewarding! 📚 Lots of booth customization! 👑 Some of the rewards and milestones you obtained such as the Crown of O’s give you in-game booth rewards! 📝 Quests you can complete for more DevCredits to buy new booths! 📈 You can display your funding goals, your game, and your vision! 💬 Talk with other developers for development tips or even make a team! 👾 Uncover the secrets behind this reality… And so much more! Credits: @GGfoxysss - Main scripter @Pongleonn - Scripting, Ui design, Vfx @F8LLA - Map design, booths designs, Icons Artwork @Bigjumbojumbo1 - Proxy host and code @VasardR - Menu theme
Last updated by the developer 29 Apr 2026, 16:26 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 15:31 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.