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Hang Out 56

Hang Out 56

A Roblox experience owned by Golden Yellow Studio.

Social & hangoutENsocialhangoutcasual

Description (written by the developer; not a statement by this register)

Hang out with friends and others ------------------------------------------------------------------------------------------------------------------------------ Use the feedback button in game to give feed back on the game for we can make it better ------------------------------------------------------------------------------------------------------------------------------ Created on February 2/16/2025

Last updated by the developer 7 Apr 2025, 04:34 UTC.

0
playing (measured 16 Aug 2026, 08:01 UTC)
682
lifetime visits
75%
liked (3 👍 / 1 👎)
4
favourites (5.9 per 1k visits)
16 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 08:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donated 100000 Robux
100,000 R$
Donated 90000 Robux
90,000 R$
Donated 10000 Robux
10,000 R$
Donated 1849 Robux
1,849 R$
Doante 900 Robux
900 R$
Donate 309 Robux
309 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Hang Out 56! · welcome558 · 0.00% win
What's a nice sunny day to go to the Beach! · other142 · 0.00% win
Joined when it's in Early access · welcome7 · 0.00% win
Spawn Cola... or Spawn Soda? Huh? · other6 · 0.00% win
The Hunt Mega Edition (The end) · other4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.