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ABA GG

ABA GG

A Roblox experience owned by not usual.

TycoonENcharacter tradingeconomy simulationcollectible items

Description (written by the developer; not a statement by this register)

ABA.GG > Reworked characters change the release date and dev > Priceless characters, such as "God", are in the game > Prices are compared as followed: "Starter" --> 0-99999999 --> $R --> "Priceless" Credits: @Resper_DEV @DestroyrtheDestroyer

Last updated by the developer 17 Jul 2026, 05:37 UTC.

0
playing (measured 26 Aug 2026, 04:51 UTC)
88,948
lifetime visits
92%
liked (551 👍 / 46 👎)
1,031
favourites (11.6 per 1k visits)
17 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
26 Aug 2026, 04:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

give me money
429 R$
give me less money
72 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9226 August 2026 — 92 % liked5 September 2026 — 92 % liked5 October 2026 — 92 % liked26 August 20265 October 2026
3 measurements spanning 40 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Oct 2026, 04:5392no change
5 Sept 2026, 04:5292no change
26 Aug 2026, 04:5192first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.