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[IN-DEV] Jujutsu Fragments

[IN-DEV] Jujutsu Fragments

A Roblox experience owned by Jujutsu Kaisen: Limit Breaker Studios.

Fighting & PvPENanimefightingcursed energy

Description (written by the developer; not a statement by this register)

Jujutsu Fragments 📱💻🎮 Play on Mobile, PC, and Console! 👍⭐ Like & Favorite for more updates! [ GAME INFO ] Step into a world of cursed energy and intense battles! Face off against powerful cursed spirits and skilled sorcerers, uncover legendary cursed artifacts, and master a variety of cursed techniques to become the strongest. Train, fight, and push beyond your limits to carve your path as the ultimate sorcerer! [ RULES ] 🚨 ✅ Respect others – No toxicity or harassment. ✅ No cheating or exploiting – Instant ban. ✅ No spam or chat flooding – Keep it clean. ✅ No teaming in solo modes – Play fair. ✅ Follow Roblox rules – Violators will be punished. [ CREDITS ] 👑 P2WAlex2025 [Owner] – Game Director, Lead Programmer, VFX, Sound Design 🎨 Sungjinwoo471202 [Co-Owner] – Creative Lead, Lead Programmer, VFX, Sound Design

Last updated by the developer 19 Aug 2026, 07:40 UTC.

0
playing (measured 19 Aug 2026, 07:48 UTC)
996
lifetime visits
95%
liked (20 👍 / 1 👎)
14
favourites (14.1 per 1k visits)
17 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 07:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[2X EXP]
199 R$
[2X Money]
199 R$
[2X Drop Chance]
199 R$
[Private Server+]
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

901009519 August 2026 — 100 % liked9 September 2026 — 95 % liked29 September 2026 — 95 % liked9 October 2026 — 90 % liked19 October 2026 — 95 % liked19 August 202619 October 2026
5 measurements spanning 60 days, net -5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–102 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
19 Oct 2026, 09:0195+5
9 Oct 2026, 08:3690-5
29 Sept 2026, 08:1795no change
9 Sept 2026, 00:4595-5
19 Aug 2026, 21:53100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.