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🦆 DUCK'S PRISON RUN! (Obby)

🦆 DUCK'S PRISON RUN! (Obby)

A Roblox experience owned by Arrow Games Studios.

ObbyENprison themeobstacle coursecompetitive timing

🦆 DUCK'S PRISON RUN! (Obby) is an obby experience created on 2025-02-18. It has 2,077,359 lifetime visits and 320,711 favorites. Currently, 151 players are active. The game holds a 55% like percentage. Players navigate 25 obstacles across Easy and Hard modes to achieve high scores.

Description (written by the developer; not a statement by this register)

🦆 DUCK'S PRISON RUN! (Obby) 👍LIKE AND FAVORITE THE GAME FOR MORE UPDATES⭐ Join Our Group "Arrow Games Studios" For Free Morphs & Benefits! Make your way though 25 challenging Obstacles and make it to freedom. Once you beat the game on Easy mode why not challenge yourself to the HARD MODE. With more obstacles and traps to beat. Also try and beat your friends time score and become 1st ~ignore Tags: Digital Circus, Jax, Pomni, barby, Survive, Chef , Prison, poppy playtime , Jail , Obby , Robot, Robot Teacher, Ben, Evil Teacher, Rainbow friends, Baller, Robot, Mother, Siren Cop, SWAT, SWAT Car, Son, Kid friend, Candy, Candy Barry, Survive, Barry, Chef , Prison , Jail , Obby , Robot, Rainbow friends baby, Grimace, Freddy, Chica, Bonnie, Springtrap, Purple guy, FNAF movie, FNAF, Mother barry, Siren Cop, SWAT, SWAT Car, Barrys Son, Baby barry, Baby Bobby, Red baby, baby blue, Pink baby, Rainbow friends, Baller, Robot

Last updated by the developer 18 Feb 2025, 02:29 UTC.

2
playing (measured 21 Aug 2026, 20:54 UTC)
2,107,023
lifetime visits
52%
liked (225 👍 / 206 👎)
320,711
favourites (152.2 per 1k visits)
18 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2201111 August 2026 — 20 players21 August 2026 — 2 players11 August 202621 August 2026
2 measurements spanning 11 days, net -18. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:542-18
11 Aug 2026, 01:1620first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ultimate Bundle!
999 R$
Magic Carpet!
399 R$
VIP!
399 R$
Laser Gun!
299 R$
OP Sword!
299 R$
Flying Cloud!
299 R$
Fusion Coil!
249 R$
Grab Hand!
199 R$
Gravity Coil!
199 R$
Penguin Morph!
99 R$
Cat Morph!
99 R$
Capybara Morph!
99 R$
Speed Coil!
99 R$
Duck Morph!
99 R$
El Gato Morph!
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,425,889
Finished! · progression54,842

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

525553.514 August 2026 — 55 % liked21 August 2026 — 52 % liked14 August 202621 August 2026
2 measurements spanning 7 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 52–55 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
21 Aug 2026, 20:5452-3
14 Aug 2026, 09:2155first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.