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Organa's Mini Towers Difficulty Chart

Organa's Mini Towers Difficulty Chart

A Roblox experience owned by 유기사랜드.

ObbyENjumpmapdifficulty chartobstacle course

Organa's Mini Towers Difficulty Chart is an obby experience created on 2025-02-18. It has accumulated 8,499,240 lifetime visits and 4,086 favorites. Currently, 69 users are playing. The experience holds a 37% like percentage. The description notes it is no longer managed and mentions technical issues regarding checkpoint saving and mobile controls.

Description (written by the developer; not a statement by this register)

Welcome to the incredibly difficult Orbi, where only jumpmaps can challenge you! Check your skill level here! --!!This game is no longer managed!! Sorry..ᅲᅲ -- No one has officially cleared more than 13 stages yet! Please note that everyone who gets the badge is nuclear! Do not believe the clear without video! Contact - Organizer by mail address in the About Organizer channel box Changed the location of the Music On Off button that masked mobile's jump button! !!Sometimes there is a bug that the checkpoint can't save!! If you don't change the stage, you will get a bug. Please move it to another server or browser. Practice Area: https://www.roblox.com/ko/games/94604686699501/unnamed Lobby Builder: r2xoz Script Helper: SJacal This game used jtoh kit 5.5 (Skills are stacked on the loading table) Under 3 Stages Block-Down 3 Stage Clear - Under 4 Stage Clear - Under Stage 5 Clear - Under Stage 6 Clear - Among Stage 7 Clear - Stage One Stage 8 Clear - Sub 9 Stage Clear - In Progress 10 Stage Clear - Award 11 Stage Clear - Best Ha 12 Stage Clearings - Best of All 13 Stage Clear - Best Award 14 Stage Clear - God

Last updated by the developer 6 Jun 2026, 16:19 UTC.

69
playing (measured 10 Aug 2026, 16:30 UTC)
8,499,240
lifetime visits
37%
liked (3,004 👍 / 5,166 👎)
4,226
favourites (0.5 per 1k visits)
18 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:3012first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

식용 회복 코일
225 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,375,236 · 46.2% win
1 Stage Clear! · progression1,071,848 · 34.7% win
Stage 2 Clear! · progression728,435 · 24.1% win
3 Stage Clear! · progression481,817 · 17.0% win
Clear Stage 4! · progression199,590 · 7.8% win
Stage 5 Clear! · progression56,279 · 2.5% win
Clear Stage 6! · progression16,124 · 0.70% win
Mini Tower of Conveyor (MToC) · other12,576 · 0.40% win
Mini Tower of Split Half (MToSH) · progression4,353 · 0.20% win
7 Stage Clear! · progression4,069 · 0.20% win
Mini Tower of Stair (MToS) · other3,526 · 0.40% win
SUB-2 STAGE CLEAR! · progression1,316 · 0.10% win
8 Stage Clear! · progression1,061 · 0.10% win
9 Stage Clear! · progression770 · 0.10% win
Mini Tower of Diagonal (MToD) · progression535 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

3713 August 2026 — 37 % liked23 August 2026 — 37 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 36–38 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 21:3037no change
13 Aug 2026, 21:2337first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.