Ultimate Steal Time Swordfight
A Roblox experience owned by 90 Mile Club.
Fighting & PvPENtime-stealing mechanicsword combatPvP
Description (written by the developer; not a statement by this register)
The objective is to kill players and steal their time! Get powerful new swords by earning kills! Become the highest time player! Leave a like and be sure to come back for new updates. Updates roll out every week if you have any suggestions join Old Gen Studios! https://www.roblox.com/communities/35622364/Old-Gen-Studios#!/about Credits to the amazing dev team for making this possible Lead Developer- MasmuskYT Developer- Scarypasta88
Last updated by the developer 4 Jul 2026, 03:28 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 16 Aug 2026, 07:05 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 26 Oct 2026, 12:20 | 64 | +1 |
| 17 Aug 2026, 11:35 | 63 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.