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Galactic Warfronts [Alpha Release!]

Galactic Warfronts [Alpha Release!]

A Roblox experience owned by Galactic Frontier Games.

Fighting & PvPENStar WarsLightsaber CombatSpace Combat

Description (written by the developer; not a statement by this register)

Saber and Blaster users combine to fight and conquer the opposing factions, fighting for the sake of the force! Event: Alpha players get exclusive access to the alpha saber: Dark Saber! Version 1.0 [Controls]: Select Weapon: 1 Ignite: Q Dash: R Taunt: T Slap: E Throw: C Attack: M1 Block: M2 Force Use: F Force Change: Z [Ship Controls]: Start Engine: Y Up: E Down: Q

Last updated by the developer 21 Apr 2026, 01:57 UTC.

0
playing (measured 12 Aug 2026, 12:53 UTC)
4,535
lifetime visits
87%
liked (47 👍 / 7 👎)
39
favourites (8.6 per 1k visits)
18 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 12:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Staff
950 R$
Spear
900 R$
Z-6
900 R$
E-17D
800 R$
Missile Launcher
800 R$
DC-17M
720 R$
Dual DC-17's
700 R$
EL-16HFE
700 R$
DLT-19
600 R$
Curved
600 R$
A280C
450 R$
Donation Pass
450 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Started the first Quest · progression453 · 0.00% win
You met the owner! · social0 · 0.00% win
Welcome to Galactic Warfront! · welcome0 · 0.00% win
For beating Vader · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.