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:3

:3

A Roblox experience owned by Ponossik.

Last updated by the developer 19 Jul 2026, 10:16 UTC.

0
playing (measured 11 Aug 2026, 01:23 UTC)
10,779
lifetime visits
96%
liked (174 👍 / 8 👎)
315
favourites (29.2 per 1k visits)
18 February 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:230first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome1,256 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9617 August 2026 — 96 % liked27 August 2026 — 96 % liked17 August 202627 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 09:1996no change
17 Aug 2026, 09:1896first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.