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Impossible Glass Bridge

Impossible Glass Bridge

A Roblox experience owned by gracieabrams53 fanclub.

ObbyENSquid GameParkourLuck-based

Description (written by the developer; not a statement by this register)

Can you survive the ultimate test of luck and skill? Cross the glass bridge by choosing the right tiles—but be careful! Some will shatter beneath your feet. Play with friends, buy power-ups, and earn wins to show off and earn badges. Will you risk it all to reach the other side? 🔥 granolaaq - Scripting, building, UI, Icons. Antoxnz - Building. maltesers2015 - UI, scripting. Sivakxi - Icons, testing. glass bridge, squid game bridge, squid game season 2, shrimp game, obby, parkour, fun, events, squid game season 3, red light green light, honeycomb

Last updated by the developer 3 Jun 2025, 23:59 UTC.

0
playing (measured 30 Aug 2026, 22:48 UTC)
1,092
lifetime visits
71%
liked (5 👍 / 2 👎)
0
favourites
18 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
30 Aug 2026, 22:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Carpet
799 R$
Laser Gun
450 R$
Push Tool
150 R$
Speed Coil
100 R$
Jump Coil
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Completed · progression25 · 0.00% win
5 Wins · progression4 · 0.00% win
10 Wins · progression3 · 0.00% win
100 Wins · progression2 · 0.00% win
25 Wins · progression1 · 0.00% win
50 Wins · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.