Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
⏪ Mundur Tower

⏪ Mundur Tower

A Roblox experience owned by Copyrend's Community.

ObbyIDtower climbingminigameendless runner

Mundur Tower is an obby experience created on 2025-02-18. It has accumulated 15,988,591 lifetime visits and 1,486,159 favorites. Currently, zero users are playing. The game holds a 64% like percentage. The description highlights challenges, minigames, and tower climbing mechanics.

Description (written by the developer; not a statement by this register)

⏪ Mundur Tower Selamat datang di Mundur Tower, tempat penuh tantangan dan minigame seru! Mainkan mode seperti Tap-Tap atau Mundur sambil mendaki menara yang tak terduga. Setiap ronde membawa kejutan baru, jadi bersiaplah untuk bersaing dan bertahan! Bisakah kamu mencapai puncak dan menjadi pemenang? Like game ini dan tunjukkan keahlianmu!

Last updated by the developer 7 Oct 2025, 22:20 UTC.

0
playing (measured 10 Aug 2026, 14:00 UTC)
15,988,591
lifetime visits
64%
liked (979 👍 / 562 👎)
1,486,215
favourites (93.0 per 1k visits)
18 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
99 R$
Speed Coil
89 R$
Jump Boost
69 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Finished · progression503,663 · 16.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.