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🔎 Flow's Prop Hunt

🔎 Flow's Prop Hunt

A Roblox experience owned by Antonio's Pocket.

Social & hangoutENProp HuntHide and SeekStealth

🔎 Flow's Prop Hunt is a social-hangout experience created on 2025-02-19. The game currently has 2 players online. It has accumulated 26,529,150 lifetime visits, 13,226 favorites, and an 81% like percentage.

Description (written by the developer; not a statement by this register)

🎮 CONSOLE SUPPORT ADDED! 🎮 🔍Welcome to Flow's Prop Hunt!🔎 🪄 Hider: Disguise yourself as any object around the map and blend in with the environment. Use your abilities to help stay alive and win the game. Stay hidden and survive until the time runs out! 🔪 Seeker: Hunt down all the players disguised as objects. Use your hammer to destroy objects and reveal any hiders. Please leave a Like 👍 for more updates! 🪙 Collect coins to unlock taunt sounds, exclusive hammer skins, and helpful abilities! 🏷️ Tags: Prop Hunt, Hide and Seek, Tag, Sneak, Hide N Seek, Props, Disguise, Sneak, Stealth Thank you for playing!

Last updated by the developer 5 Jul 2026, 18:42 UTC.

2
playing (measured 10 Aug 2026, 17:07 UTC)
26,529,150
lifetime visits
81%
liked (3,871 👍 / 905 👎)
13,217
favourites (0.5 per 1k visits)
19 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Seeker Chance
299 R$
VIP
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Flow's Prop Hunt! · welcome15,927,160 · 94.4% win
Win as a Hider! · progression12,353,654 · 49.4% win
Win as a Seeker! · other1,696,149 · 98.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8123 August 2026 — 81 % liked12 September 2026 — 81 % liked2 October 2026 — 81 % liked12 October 2026 — 81 % liked22 October 2026 — 81 % liked23 August 202622 October 2026
5 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 16:1781no change
12 Oct 2026, 16:1681no change
2 Oct 2026, 16:1681no change
12 Sept 2026, 16:0681no change
23 Aug 2026, 15:5081first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.