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Thats not cool man

Thats not cool man

A Roblox experience owned by wazi08 games & etc group..

OtherENtest gameexperimentalcollaborative

Description (written by the developer; not a statement by this register)

test game only! this game contains alot of stuff that wouldn't make sense to curious players... ----- UPDATE ----- This game will have extended support ---------------------- Credits... @wazi08 - Original game + Layout + Concepts @GlichGamerF - Most things (especially Technical ones) @danteg17214 - Improving things like Meltdown, and extra funny things @Nuradil23313 - Redesigning parts of this game + The W developer

Last updated by the developer 11 Aug 2026, 20:24 UTC.

0
playing (measured 12 Aug 2026, 10:31 UTC)
7,232
lifetime visits
83%
liked (10 👍 / 2 👎)
9
favourites (1.2 per 1k visits)
19 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 10:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Joined · welcome6 · 0.00% win
Beta Tester · other4 · 0.00% win
Meltdown · other4 · 0.00% win
You Cheated · other3 · 0.00% win
MEGA RNG · collection2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

828382.517 August 2026 — 82 % liked6 October 2026 — 83 % liked17 August 20266 October 2026
2 measurements spanning 50 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
6 Oct 2026, 17:3183+1
17 Aug 2026, 15:4682first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.