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LINTAS VOICE (Restricted)

LINTAS VOICE (Restricted)

A Roblox experience owned by LINTAS.

Social & hangoutENdatingvoice-chatavatar-customization

Description (written by the developer; not a statement by this register)

🌍 Welcome to LINTAS – The Ultimate Social Hangout & Dating Experience! ❤️ Looking for a place to meet new people, hangout, or seeking for a lover? 💞 LINTAS is the perfect virtual world where you can chat, explore, and connected with players across the globe! 🌎 ✨ Features: 🛋️ Chill Hangout Areas – Relax in cozy lounges, dance at the club, or enjoy a peaceful beachside view! 💬 Voice & Text Chat – Make real connections through voice and text conversations. 💑 Find Your Match – Meet new friends or even that special someone! Who knows? Your perfect match could be here! 🎭 Express Yourself – Customize your avatar, show off your style, and let your personality shine! 🎉 Fun Mini-Games & Activities – Play games, go on virtual dates, or join community events! 🏠 Private & Public Spaces – Enjoy group hangouts or have an intimate 1-on-1 moment 🔥 Join now and start your journey in LINTAS today! 💕🎶

Last updated by the developer 17 Jan 2026, 06:14 UTC.

0
playing (measured 14 Nov 2026, 04:01 UTC)
12,862
lifetime visits
93%
liked (85 👍 / 6 👎)
41
favourites (3.2 per 1k visits)
19 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Nov 2026, 04:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Lariat
300 R$
VIP
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.