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classic blox obby

classic blox obby

A Roblox experience owned by Daveman1000 Community.

ObbyENobstacle coursenarrativeclassic

Description (written by the developer; not a statement by this register)

You worked at a company that made games, VR, and robots. You were fired from your job, because you knew something that no one was supposed to know. But after 10 years, you returned.

Last updated by the developer 11 Feb 2026, 11:12 UTC.

0
playing (measured 19 Aug 2026, 22:15 UTC)
784
lifetime visits
81%
liked (17 👍 / 4 👎)
10
favourites (12.8 per 1k visits)
19 February 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 22:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation 3
1,000 R$
Donation 2
100 R$
Donation 1
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

welcome! · welcome70 · 0.00% win
what the... · secret49 · 0.00% win
??? · other46 · 0.00% win
the factory · welcome42 · 0.00% win
...42 · 0.00% win
GAMER · other28 · 0.00% win
beat the eRr0r_ obby · progression28 · 0.00% win
THE END · progression25 · 0.00% win
killed the Soul Stealer · progression24 · 0.00% win
beat the Virtual Maze · progression24 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

808180.520 August 2026 — 80 % liked29 September 2026 — 81 % liked20 August 202629 September 2026
2 measurements spanning 41 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Sept 2026, 19:5281+1
20 Aug 2026, 07:2280first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.